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SolidWorks VS Sketchup pics

Discussion in '* Scratch Built Section *' started by Martins13, Dec 1, 2010.

  1. Martins13

    Martins13 New Member

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    Looks like Solidworks wins. That section took under 3 minutes to make. Two profiles and then let solidworks connect the two. Then click once on part to flatten. I've been using sketchup and that same section took me 15 min and didn't look all that good. You have to connect all those lines yourself, decide which ones look good, etc. Will post pics of a completed plane soon. Didn't bother with sketchup pics as they look worse than an "Etch N Sketchup"

    I think I will draw TVCasualty's BF109 as my 1st project... Attached files [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
  2. rcav8r

    rcav8r Moderator Staff Member

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    Not having used SW, but having dabbled in Inventory (more "CAD" like than SW from what I can tell) here at work helping the engineers who normally live in the 2D AutoCAD world, I can honestly say that I can do a lot of the more complicated things quicker and easier in Inventor than with SU, but when it comes to price, I'd have to say Sketchup Wins hands down :D

    I also took a brief look at Alibre as their personal version is $99. It will take your 3D and make 2D parts with the click of a mouse. Nice. I really liked their concepts, and it appeared to be a really powerful, but easy to use program for the price, but the trial program kept crashing on me, and I got no response from their help desk; so it's the quirky SU for me.
     
  3. Martins13

    Martins13 New Member

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    If you search carefully u can get any cad program u like. I just mess up too easy on sketchup, so maybe it's me. Look how quickly I drew that section n how smooth it comes out. Like I said, reading these forums I went n tried sketchup for week now with bad results. Maybe there's a loft plugin ?
     
  4. kram242

    kram242 Administrator Staff Member

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  5. marcomartim

    marcomartim Member

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    Colleague;
    I do not know what is your experience with Sketchup
    In the drawing all over from scratch, took less than 5 minutes in step 1 (fig 1)
    And less than 30 seconds in step 2 with the plugin Curviloft - Loft (fig 2).

    Plugin well indicated by kram242

    hugs Attached files [​IMG] [​IMG]
     
  6. TigerPilot

    TigerPilot Well-Known Member

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    Holly Toledo, Marco, you have so many rubies displayed there is hardly any room left for the drawing! :D :D :D

    I will have to try this lofting ruby. Is it the same as the one that Mark showed?
     
  7. rcav8r

    rcav8r Moderator Staff Member

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    Now that is a COOL plug in. (still not as cool as the PhlatScrip though ;) ) Thanks for posting. Can't wait to try it.
    Well that dang Captcha got me... I can't seem to register to get the plug in. I guess I'll try later.
    Did anyone else have a problem with it? It's one of the more difficult ones I've come across.
     
  8. Martins13

    Martins13 New Member

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    Very good marcomartim, I did say I'm new to sketchup. I followed the link to the loft plugin, and it's plagued with bugs. How many times did it crash on you? Also, can you flatten that part after using the loft ? The whole point is to be able to print a flat template
     
  9. marcomartim

    marcomartim Member

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    Actually I have many plugins, they make it much easier to draw;
    If I enable the viewing of all, no room for the drawing.

    The plugin that I used in this case is the same as the mark indicated.

    Hugs
     
  10. marcomartim

    marcomartim Member

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    To download the plugin must be registered in the Forum sketchucation

    There are many ways to use this plugin.
    If it is not well applied can cause distortions in the drawing.
    With a little practice, it is possible to make amazing drawings with him.

    Hugs
     
  11. marcomartim

    marcomartim Member

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    The plugin fails because it is misused, it consists of three tools that require a pre-condition to be used
    see my figure 1, my design is somewhat different than the former colleague used.
    To fully understand how it works, you need a little training.

    If there is interest, I put the step by step how did the design without any distortion

    Hugs
     
  12. Flashsolutions

    Flashsolutions Active Member

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    I think what we are getting at is that we don't use Sketchup just to make pretty drawings. We use it to generate gcode so that our CNC machine can cut out parts for us.

    Now in this case, I suspect we could use the plugin and convert it to an STL file and from there import it into Meshcam or similar program to generate gcode for us.

    I don't think you would be able to unfold one of these into a 2D part, but I do see this tool as being a good tool to use to make cowls, canopies, and such for the Phlatformer or to make 3D objects from block foam.

     
  13. marcomartim

    marcomartim Member

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    Any 3D can be sliced into pieces 2D cutting.

    Things are originally created for a purpose, but nothing prevents it from being used for other purposes

    The best example is the SU that was to architecture today and is generating gcode

    Hugs Attached files [​IMG]
     
  14. rcav8r

    rcav8r Moderator Staff Member

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    I was finally able to get registered with the site that Mark mentioned for the lofting plug in and downloaded the plug in. Installation was VERY simple, and it worked like a charm on everything I tried. Very slick indeed. All be it, it wasn't super complex stuff, but it worked without crashing, or even erroring; and I haven't even watched the tutorial yet. I had a rather complex shape that I tried to unfold. It went OK, but not all that great, I'm guessing due to the very complex shape, but I couldn't see making the part out of foam anyway.
    Like Flash mentioned it would be great for making 3D parts for molds, but for our fold and fly type planes, plain old SU with the unfold tool is just fine.
     
  15. dhc8guru

    dhc8guru Member

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    Hmmm... Lofting is easy, the real work comes in when you want to make a flat pattern of the loft.
    I spent about a small amount of time with sketch up and it fried my brain. When I opened a new drawing and saw the person standing in the middle of the drawing, my brain shut down.

    I work in Solidworks. it is a rockin program!
    You got to remember that just because you can create it doesn't mean you can make it.
     
  16. 66tbird

    66tbird Moderator Staff Member

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    I used Autocad for two decades then moved to SolidWorks and the world changed. I promptly forgot Acad after three months and to this day it still baffles me to open an old Acad project and its all Greek :?: (How could I lose so much so fast)

    Sketchup is no Solidworks. There is just to much inter-connectivity in Solidworks. In a properly setup project you can change a dimension, or part, and SW can correct, replace, or modify all related drawings, BOM's, renderings, etc... The intuitiveness of SW is way up the scale, and for the proficient big complicated projects are actually doable as a one man show.

    The part I like best is the structural analysis capabilities. That is cool stuff and has helped me design many a thing both lite and strong.

    When the time came to make gcode for my mk1 I couldn't do it in SW so I moved to SK. SK is a much more brute force way of drawing and thinking. Almost like regular drafting, but that's ok it works and is getting much better really fast with each version and plugin. The phlatcode just puts in over the top for the opensource community imo as far as idea to code for both time and money. Now we have the .foil plugin (thankyou) and the loft, slice, flatten, etc..

    I had to make a choice. Stay with SW for the quick designing and then export, cleanup then code. Or just do it all in SK. I chose the later but still keep the SW close just in case I need some structural or airflow help.
     

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